Team

The project team

Find out who is part of the team, those who created and participated in the project in all its facets.

Caroline Duc

Teacher-researcher at IMT Nord Europe

“I am a speaker in the fluid mechanics course with my colleges Tom Lacassagne and Joël F.de Brito. When setting up the GRAIL project, I had the opportunity to test the first phase of the game using a virtual reality headset to use it in a tutorial session. This type of immersive device is particularly interesting for engaging students and building privileged exchanges with each of them. »

Gaëlle Guigon

Techno-pedagogical engineer

“In the project, I support the teachers throughout the entire project: from the study of needs to putting it online, including the scripting and the model of the game. Present during filming in Switzerland, I ensure that obtaining all the elements needed to build the game (educational content, multimedia resources, Game design elements, etc.). In addition I realize the application. »

Mathier Vermeulen

EIAH and TICE research engineer at IMT Nord Europe

“Parallel to my activities, I participated in the development of the GRAIL project. A fan of new technologies and VR games, I give here my expertise on serious games and the acquisition of skills through Agile project management. This project is a real innovation in the world of education.”

Tom Lacassagne

Teacher-researcher at IMT Nord Europe

“I am involved in the course of fluid mechanics with my colleges Joël F.de Brito and Caroline Duc. Within the GRAIL project, I participated in the Alpha test phase of the game in VR in order to be able to make the course more interactive and provide students with an innovative practice phase as close as possible to the reality of the field. »

Valentin sontage

Programming Intern

“I joined the project at the start of the development of the application for the VR headset. I developed VR interaction game mechanics necessary for the smooth running of the game thanks to C # programming. I was also able to configure and obtain the first renderings of textures and scene lighting on the application. »

Jean-Luc Wojkiewicz

Teacher at IMT Nord Europe

“I teach fluid mechanics and I am the GRAIL project leader. I created and adapted problem situations to the hydraulic context of Grande Dixence in liaison with the multimedia educational engineers and the technical team. »

Christophe Giuliana

Virtual Learning Project Manager

“In the GRAIL project, I was able to work on the modeling of 3D sets, integration and programming under Unity 3D. I participated in the filming of part of the 360° shots in Switzerland and I was able to frame our trainees Valentin and Dimitri. »

Dimitry Dochy

Programming Intern

“I had to program in C# to manage and then integrate the content and the various functionalities of the VR game via Unity 3D. My goal was to help the progression of the game and to harmonize the code in order to help with the maintenance of the latter. »

Amélia Bouchard

Web Designer Apprentice

“I was responsible for putting the website online in 2021, from its design to the integration of resources as well as the implementation of a communication plan for the GRAIL project. »

Cyril Hequet

Apprentice Web Developer and Multimedia Designer

“I took care of redesigning the site in January 2023 as well as doing what it contains. I participated, filmed and co-produced the interviews. »

Frédéric Sion

Multimedia designer

“In this project I produced the multimedia content: 360° images and videos, drone video, interviews, etc. I participated in the modeling of the game.